Tutorial · Migration guide

RIFE API Alternative: Migrate Your Frame Interpolation

RIFE is the open-source engine everyone starts with. Here is the honest migration map — and the two places a production engine behaves differently on purpose.

RIFEMigrationFrame interpolation

The migration map

RIFE / FlowFramesmlslabs API
--exp=2 (or multiplier)multiplier: 2 or target_fps
--video=input.mp4input_url
Local train_log / model weightsHosted model — nothing to download
inference_video.pyclient.frame_interpolation.submit()
Multi-GPU queue scriptBatch queue + webhooks

Where we differ on purpose

Occlusion refinement: RIFE's biggest failure mode is warping around occluded areas during fast motion. Our engine refines occlusion with a dedicated stage — visible on sports and action scenes.

Per-content presets: RIFE is one model; we ship cinematic, high-motion and anime presets so the artistic trade-off is a parameter, not a fork.

Sample your content before committing

Frame interpolation is content-sensitive — always run a sample of your actual material through both before migrating. The API makes that a five-minute experiment.